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BOUNTY HUNTER FACTION GUIDE
[from the Playing to Win Strategy Guide]

Best Figures:
Series 2 Bossk Series 3 Greedo Series 2 Boba Fett
S2 Bossk
Greedo
S2 Boba Fett
Mid Figures:
Series 3 Boba Fett
S3 Boba Fett
Bottom Figures:
Series 2 Jango Fett Series 3 Hammerhead Series 3 Bossk
Jango Fett
Hammerhead
S3 Bossk
Overview:
     The Bounty Hunters are the antithesis of the Sith team - all Launchers, no Strikers. It would've been conceivable to see a Striker on the Bounty Hunter team, something similar to Tarfful or Chewbacca. This team has a few good Special Powers, but some of them are very team specific and could be useless depending on your opponent's team. Overall I think this is a good gadget team, but I wouldn't want to build an all-Bounty Hunter squad.

Strikers:
     None.

Launchers:
     When tested against all of my large bullet Launchers for pure shooting power, Bossk scored right near the top. Add in the fact that his Special Power can benefit any team in the game and you've got yourself a very good figure. Boba Fett is a strong shooter, and is a small target once he's fired. Greedo is a great figure - 20 points for a large missile and eight speed. Hammerhead is a Force Blaster in disguise, and I've never been a fan of those. Jango Fett isn't too bad for power (and he looks very cool!) but I don't like his Special Power.

Special Powers:
     S2 Bossk doesn't have a high ratio (23%), but his Capture is always a threat. S2 Boba Fett's Capture has a higher ratio (38%) than Bossk's but requires a Specialist in play. Since every Bounty Hunter is a specialist, that's not too big of a problem. Greedo's special is great if you're playing against Rebels (Capture any Rebel - 38%) but otherwise it's useless. S3 Fett's Vengeance (Remove any Rebel - 62%) is high, but again it depends on what team your opponent is fielding.

     Hammerhead's Battle Cry isn't a guarantee at only 54%, which was the final straw against him in my book. He looks awesome, but he's not worth 40 points to me. S3 Bossk has potential, but his Shootback (31%) is only maximized if you still have three other Bounty Hunters on your team. Because they're such a high cost group, that could be a rarity. Jango Fett's Recruit is too low to count on (23%), so I would just start out with Boba Fett instead.

Effects:
     R2-D2 could be helpful to this team if you were playing all Bounty Hunters, and therefore had all Launchers. Of course, if you added R2-D2, then your team would no longer be all Bounty Hunters!

Other Figures:
     Since the Bounty Hunters have no Strikers of their own, it would be nice to pick up some support from somewhere else. S1 Ki-Adi-Mundi would be my number one recommendation. Because he can Rally Specialists (38%) he could bring any Bounty Hunter back into the game. And because he can also Rally Jedi, he could bring another Ki-Adi-Mundi back as well. S2 Starter Kenobi or S1 Darth Vader could also join this team for striking support.

     If either of those Strikers came on board, finding Trooper support would be a must. My top choice here is the TIE Pilot. Any 10 point Trooper could work, but these guys have a 15% chance of giving any Specialist an Attackback. And, as I noted earlier, every Bounty Hunter is a Specialist.

     Jabba the Hutt could jump in here, although I'm certainly not a fan of his. His special is a 23% chance to Recruit a Bounty Hunter. Finally, the Scout Trooper may have found a use on this team. Since he's a 10 point Specialist, he could be used as support for S2 Boba Fett (who requires a Specialist for his Capture power).

Suggested Teams:
     I'll be thinking about this one. Because Strikers are so powerful, I would be very reluctant to field an all-Launcher team. I can throw out some teams later, but none of them would be just Bounty Hunters.
   

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