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BOUNTY HUNTER FACTION GUIDE
[from the Playing to Win Strategy Guide]
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Best Figures:
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S2 Bossk
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Greedo
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S2 Boba Fett
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Mid Figures:
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S3 Boba Fett
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Bottom Figures:
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Jango Fett
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Hammerhead
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S3 Bossk
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Overview:
The Bounty Hunters are the antithesis of
the Sith team - all Launchers, no Strikers. It would've been
conceivable to see a Striker on the Bounty Hunter team, something
similar to Tarfful or Chewbacca. This team has a few good ,
but some of them are very team specific and could be useless depending
on your opponent's team. Overall I think this is a good gadget team,
but I wouldn't want to build an all-Bounty Hunter squad.
Strikers:
None.
Launchers:
When tested against all of my large
bullet Launchers for pure shooting power, Bossk scored right near the
top. Add in the fact that his can benefit any team in the game and you've got yourself a very good
figure. Boba Fett is a strong shooter, and is a small target once he's
fired. Greedo is a great figure - 20 points for a large missile and
eight speed. Hammerhead is a Force Blaster in disguise, and I've never
been a fan of those. Jango Fett isn't too bad for power (and he looks
very cool!) but I don't like his .
Special Powers:
S2 Bossk doesn't have a high ratio (23%), but his is always a threat. S2 Boba Fett's has a higher ratio (38%) than Bossk's but requires a Specialist in
play. Since every Bounty Hunter is a specialist, that's not too big of
a problem. Greedo's special is great if you're playing against Rebels ( any Rebel - 38%) but otherwise it's useless. S3 Fett's (Remove any Rebel - 62%) is high, but again it depends on what team your opponent is fielding.
Hammerhead's isn't a guarantee at only 54%, which was the final straw against him in
my book. He looks awesome, but he's not worth 40 points to me. S3 Bossk
has potential, but his (31%) is only maximized if you still have three other Bounty Hunters on
your team. Because they're such a high cost group, that could be a
rarity. Jango Fett's is too low to count on (23%), so I would just start out with Boba Fett instead.
Effects:
R2-D2 could be helpful to this team if
you were playing all Bounty Hunters, and therefore had all Launchers.
Of course, if you added R2-D2, then your team would no longer be all
Bounty Hunters!
Other Figures:
Since the Bounty
Hunters have no Strikers of their own, it would be nice to pick up some
support from somewhere else. S1 Ki-Adi-Mundi would be my number one
recommendation. Because he can Specialists (38%) he could bring any Bounty Hunter back into the game. And because he can also Jedi, he could bring another Ki-Adi-Mundi back as well. S2 Starter
Kenobi or S1 Darth Vader could also join this team for striking support.
If either of those Strikers came on
board, finding Trooper support would be a must. My top choice here is
the TIE Pilot. Any 10 point Trooper could work, but these guys have a
15% chance of giving any Specialist an . And, as I noted earlier, every Bounty Hunter is a Specialist.
Jabba the Hutt could jump in here,
although I'm certainly not a fan of his. His special is a 23% chance to a Bounty Hunter. Finally, the Scout Trooper may have found a use on
this team. Since he's a 10 point Specialist, he could be used as
support for S2 Boba Fett (who requires a Specialist for his power).
Suggested Teams:
I'll be thinking about this one. Because
Strikers are so powerful, I would be very reluctant to field an
all-Launcher team. I can throw out some teams later, but none of them
would be just Bounty Hunters. |
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